®® Nigga Race

Any ideas are welcome here.
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Ricirich91
Posts: 173
Joined: Sun Jan 06, 2013 1:33 pm

®® Nigga Race

Post by Ricirich91 » Mon Jun 17, 2013 10:23 am

07 April 2012

Hi everyone! I'm back with an insane race, totally new, bringing some crazy gameplay to CF.
As i don't want to offend anyone, as nigga race, i don't mean black people, but those gangster-like retards that act in real life like in GTA san andreas.

Btw, Here's everything about it :)
Nigga Race (Nigga's Village)

Image

UNITS:

Jailbird
(builder)

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Suspected Donkey
atk: -
def: 100 hp, 0 unarmored
abilities:
- toxic cargo: when killed toxes nearby enemies with smoking weed for 10 seconds. 10 dps.
- mindless brain: doesn't attack anything, it just goes ahead.
- bad sale: if reaches the enemy castle without dying, sells its cargo, gaining 50 gold.

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Bitch
atk: 1-1 melee magic, slow
def: 5 hp, 0 light
abilities:
- peace & love: does not attack units, but hit buildings to wait guests outside.
- pay to play: when fucked (by non-mecanical units) takes bounty equal to her value.
- sex mastery: after being fucked she "lives" again after 3 seconds.
- violence: has a 50% change to being raped, and dies.

Luxury Bitch (or Escort, directly from italian "bunga bunga")
atk: 1-1 melee magic, slow
def: 5 hp, 0 light
abilities:
- peace & love: does not attack units, but hit buildings to wait guests outside.
- pay to play: when fucked (by non-mecanical units) takes bounty equal to her value.
- sex mastery: after being fucked she "lives" again after 3 seconds.
- violence: has a 30% chance to being raped, and dies.

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Baby Gang
atk: 10-25 melee pierce (x3), fast (x3)
def: 250 hp (x3), 4 light
abilities:
- 3 get trained
- Group Work: damage taken is shared between them, reducing it by 33% on each guy.
- Alchool and LSD: attacks are unstable and bad focused, they can hit a nearby melee friendly unit. 10% chance.
- Bad Language: attacks have a 10% chance to silence the enemy for 3 seconds.

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Corrupted Policeman
atk: 45-50 normal, good range, fast
def: 600 hp, 6 medium
abilities:
- Vile Shot: the first shot deals double damage. 20 sec cd.
- Me dont see anythin': nearby marjiuana trolls can work faster, incresing their mov/atk speed by 20%

Corrupted Lieutenant
atk: 65-70 normal, good range, fast
def: 700 hp, 7 medium
- Vile Shot: the first shot deals double damage. 10 sec cd.
- Me dont see anythin': nearby marjiuana trolls can work faster, incresing their mov/atk speed by 20%
- Rape Bitch: rape a nearby friendly bitch, healing himself by 300 hp. 20 sec cd

Corrupted Marshal
atk: 85-90 normal, good range, fast
def: 800 hp, 8 medium
- Vile Shot: the first shot deals double damage. 5 sec cd.
- Me dont see anythin': nearby marjiuana trolls can work faster, incresing their mov/atk speed by 20%
- Rape Bitch: rape a nearby friendly bitch, healing himself by 300 hp. 20 sec cd
- Rape Luxury Bitch: rape a nearby friendly Luxury Bitch?, healing himself by 600 hp. 20 sec cd

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Troll Weedfarmer
atk: 60-70 normal melee, fast
def: 650 hp, 5 light
- Putrid Staff: attacks leave minor poison on target cause of remains of bad-worked marjuana on staff.

Troll Hashish-Cutter
atk: 70-80 normal melee, fast
def: 750 hp, 7 light
- Putrid Machetes: attacks leave major poison on target cause of remains of bad-worked cocaine on machetes.
- Cocaine Flash: at 50% hp sniffs a line of cocaine, reducing attack speed by 50% but reducing damage taken by the same amount.

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Pusher
atk: 50-100 magic melee, very fast
def: 700 hp, 5 unarmored
- Wtf u lookin' at?: until focuses and attacks is unsuspectable (invulnerable)
- Drugged Syringes: attacks have a 15% chance to free syringes out from his mantle, infecting nearby enemies in 250 range with Bad Drug poison, making them immune to heal and health regeneration. Lasts 10 secs.

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SPECIAL BUILDINGS:
maybe under work
- thinking at... Illegal Marketplace (legendary) = Dirty Sale: sells drug to a random enemy unit every 10 seconds, gaining 50 gold and sleeping the target for 10 seconds. When wakes up has every attribute reduced by 50% (unlimited stacks). /// Send Pusher: delivers a pusher every 30 seconds.
- thinking at... Antiaircraft = deals 50 pierce damage to a random flying enemy unit every 5 seconds.
- thinking at... Ruined Mill = Brutal Injection: every 10 seconds buffs a random nearby friendly unit, increasing hp, atk speed, and movement speel by 100%, but killing him after 10 seconds due to infarct (doesnt work on legendaries).

What do you think about it? Comment please, and check my other races ;)
The first guy in the world ables to stay 25 hours a day in CF forum

janemcready
Posts: 1
Joined: Fri Apr 04, 2014 11:10 am

Re: ®® Nigga Race

Post by janemcready » Fri Apr 04, 2014 11:14 am

Wow! Amazing game man. The preview you have shared here is very catchy and attractive. I guess I am going to love this game. I really love the graphics and game plan you have applied here. The combination of the tribal communities and warriors really make this game interesting to both children and adults.

Patrick_Dee
Posts: 1
Joined: Fri Oct 17, 2014 2:22 am

Re: ®® Nigga Race

Post by Patrick_Dee » Wed Oct 29, 2014 1:40 am

until focuses and attacks is unsuspectable (invulnerable) - Drugged Syringes: attacks have a 15% chance to free syringes out from his mantle, infecting nearby enemies in 250 range with Bad Drug poison, making them immune to heal and health regeneration. Lasts 10 secs.

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